Smartphones have many functions. We have talked about four functions in the previous articles (display, camera, audio and touch). This time around, we introduce Wi-Fi testing for smartphones. In Wi-Fi testing, we test in the laboratory and in simulated real-world environments, such as office and home. By testing in different environments, our tests results will more closely resemble consumer behavior.
Virtual Reality (VR) is trending in 2016, with multiple VR systems launching this year. Although VR applications may expand in the future, for now, the focus is primarily on VR gaming. As a result, it seems like prime time to examine the state of VR gaming systems, but rather than leading with hardware specs or market research, we begin the article on a lighter note with some popular VR games.
How do consumers choose a TV when there are so many sizes and options available? Since TV makers must compete for the attention of customers within retail stores, they usually adjust default settings to display vivid colors. TV makers also apply color-tuning settings that reflect their brand image.
“In 2010, in fall, at sunset, we came to the Blue Mosque in Istanbul. The sky was slightly dark. The evening sky was decorated with projection lamps. It’s so magnificent. When we saw a flock of birds flying around the domes of buildings, my friends and I took out our camera to capture the beautiful scene of the moment. However, no matter how we adjusted the camera or took pictures from different perspectives, the picture always seemed unnatural and was unable to simulate the image that human eye
As a next-generation digital video technology, Ultra-High-Definition (UHD) is gradually supplanting HD video across the consumer electronics (CE) landscape. In our homes, at work, and on the go, UHD is now available in a wide range of products, including televisions, computer monitors, video cameras, and mobile devices. Content producers, video service providers, hardware manufacturers, and retailers are all promoting the transition to UHD. For content producers and service providers, UHD presen
Embedded World is the largest computer and embedded systems exhibition in the world with 939 exhibitors from 38 countries and more than 25,000 visitors in attendance. This event spans all the latest embedded technology, including hardware (component, modules, and systems), software (OS, firmware, and apps), and associated services. A major focus this year is embedded security with a special show called “Safe for the Future” and an associated exhibition area dedicated to this topic. Both M2M an
Most smartphones include touch interfaces so that users can use simple gestures, like dragging, scrolling, sliding, or swiping to interact with their phone. Although touch technology is not new, some touch screens still perform poorly. In the ultra-competitive smartphone market, delivering a quality user experience is the key to success.
It is difficult to find information about smartphone audio input testing because the techniques are so uncommon and complicated. Since Allion has conducted audio testing for many years, we have accumulated a body of knowledge and practical experience in audio input testing, including testing of headphone input jacks and built-in microphones. In this article, we present our audio input test methods and some sample test results based on some recent test data.
Many people use smartphones to play music or record sounds. Due to the fast pace of technological change and fierce competition, consumers have high expectations of smartphone audio performance. Audio tests are usually subjective, but Allion applies objective laboratory methods to detect differences in smartphone audio quality.